Unreal engine 5.1
Last updated
Last updated
Werewolf and Witch utilize Unreal Engine 5.1 to enhance user immersion. Unreal Engine 5.1 builds upon the existing features of Unreal Engine 5 and introduces new and improved functionalities, providing game developers with a richer development experience. Some key features and improvements of Unreal Engine 5.1 include:
Nanite Virtualized Geometry: Nanite Virtualized Geometry, a core feature of Unreal Engine 5, has been improved. This technology allows for real-time rendering of highly detailed 3D models and efficient use in large-scale environments.
Lumen Global Illumination: Lumen Global Illumination is a rendering technology in Unreal Engine 5 that allows for real-time physical-based interactions of light sources and reflections with the environment. This enables the implementation of more realistic and dynamic lighting effects.
World Partition: World Partition is a feature designed for large-scale open-world games, which divides the map into smaller chunks and loads only the necessary parts. This minimizes loading times and allows for the implementation of larger and more performance-intensive open worlds.