> For the complete documentation index, see [llms.txt](https://werewolf-and-witch.gitbook.io/whitepaper-english/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://werewolf-and-witch.gitbook.io/whitepaper-english/tokenomics/game-tokenomics/fight-money-system.md).

# Fight Money System

<figure><img src="/files/zWcrUgAxAFwAaVZ30Ytf" alt=""><figcaption></figcaption></figure>

### Fight Money Accumulation system

If users do not engage in Battles, WAR tokens start accumulating. Fight money continues to accumulate until it reaches a level where new NFTs can be minted (the current reward amount of WAR tokens for Battle is displayed on the Battle screen). When a Battle occurs, both the attacking and defending sides receive Fight money in the form of WAR tokens. Afterward, Fight money starts accumulating again until the next Battle
